Game Developer Job Description Template

Use this Game Developer job description template to advertise the open roles for free using Longlist.io. You can use this template as a starting point, modify the requirements according the needs of your organization or the client you are hiring for.

Job Brief

We are looking for a specialized Game Developer to turn a game idea into code on a fast moving environment. You will be involved in various aspects of game’s creation from concept to finished product including coding, programming, audio, design, production and visual arts.

Responsibilities

  • Translate requirements into complicated but clean and efficient code
  • Construct the base or the engine on which the game will run
  • Produce prototypes of gameplay ideas and features
  • Develop schedules and determine milestones
  • Generate game scripts and storyboards
  • Animate characters and objects
  • Contribute to the design and audio features of the game
  • Create unit tests and validation procedures to assure quality
  • Detect identification and resolution and document technical specifications
  • “Polish” the game, maintain code, fix bugs and iron out occurring problems

Requirements

  • Proven working experience in full lifecycle game development
  • Hands on experience primarily with C++ or other programming languages (Java, C, etc)
  • High level knowledge of APIs and libraries
  • Expert in one or more programming specialties (artificial intelligence, 3D Rendering, 3D animation, physics, multiplayer/networking, or audio)
  • Up-to-date with the latest gaming trends, techniques, best practices and technologies
  • Ability to solve problems creatively and effectively
  • BS degree in Computer Science or Games Technology

What does Game Developer do?

A game developer's day-to-day activities can vary depending on the stage of development and the specific role within the team. However, here are some common tasks that game developers may undertake:

  1. Planning and ideation: Game developers collaborate with the creative team to brainstorm and plan game concepts, mechanics, and features.

  2. Programming: Developers write the code that makes the game function, implementing game mechanics, artificial intelligence, physics simulations, user interfaces, and more. They may also work on optimizing performance and fixing bugs.

  3. Designing levels: Level designers create and layout game environments, including terrain, objects, characters, and obstacles. They may also establish gameplay objectives and challenges within the levels.

  4. Creating assets: Artists and animators design and create the visual elements of the game, including characters, objects, environments, and special effects.

  5. Game testing: Developers perform regular playtesting to identify bugs, refine gameplay, and optimize user experience. They also gather and analyze feedback from testers and users.

  6. Collaboration: Game developers collaborate closely with other team members such as artists, designers, audio engineers, and quality assurance testers to ensure that the game meets the desired vision and quality standards.

  7. Research and trend analysis: Developers stay up-to-date with industry trends, technologies, and best practices through research, attending conferences, and participating in forums and online communities.

  8. Documentation: Developers create and maintain technical documentation, including code documentation, design documents, and project plans. This helps with communication within the team and serves as a reference for future development and maintenance.

  9. Problem-solving: Developers often encounter challenges or roadblocks during development and need to find creative solutions. This involves debugging code, troubleshooting issues, and brainstorming alternative approaches.

  10. Iteration: As the game progresses, developers continually iterate and improve upon their work based on feedback, testing results, and changing project requirements.

It is worth noting that the specific tasks and responsibilities can vary depending on the size and structure of the development team, as well as the individual's role within that team.